It is rumored that the ferocious warning markings on its belly differ from area to area. The frightening patterns on its belly have been studied. Six variations have been confirmed.
| HP | Attack | Defense | Special | Speed |
| 60 | 85 | 69 | 65 | 80 |
| Name | Type | Power | Accuracy | PP | Effect |
| Acid | Poison | 40 | 100 | 30 | May lower opponent's Special Defense. |
| Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
| Bite | Normal | 60 | 100 | 25 | May cause flinching. |
| Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
| Dig | Ground | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
| Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
| Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
| Earthquake | Ground | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
| Fissure | Ground | -- | 30 | 5 | One-Hit-KO, if it hits. |
| Glare | Normal | -- | 100 | 30 | Paralyzes opponent. |
| Hyper Beam | Normal | 150 | 90 | 5 | User must recharge next turn. |
| Leer | Normal | -- | 100 | 30 | Lowers opponent's Defense. |
| Mega Drain | Grass | 40 | 100 | 15 | User recovers half the HP inflicted on opponent. |
| Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
| Poison Sting | Poison | 15 | 100 | 35 | May poison the opponent. |
| Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
| Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
| Rock Slide | Rock | 75 | 90 | 10 | May cause flinching. |
| Screech | Normal | -- | 85 | 40 | Sharply lowers opponent's Defense. |
| Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
| Strength | Normal | 80 | 100 | 15 | |
| Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
| Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
| Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |
| Wrap | Normal | 15 | 90 | 20 | Traps opponent, damaging them for 4-5 turns. |