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Battler

#151 Mew

Mew front sprite
Psychic

So rare that it is still said to be a mirage by many experts. Only a few people have seen it worldwide. When viewed through a microscope, this Pokemon's short, fine, delicate hair can be seen.

Stats

HPAttackDefenseSpecialSpeed
100100100100100

Moves

NameTypePowerAccuracyPPEffect
Bide
Normal
----10User takes damage for two turns then strikes back double.
Blizzard
Ice
110705May freeze opponent.
Body Slam
Normal
8510015May paralyze opponent.
BubbleBeam
Water
6510020May lower opponent's Speed.
Counter
Fighting
--10020When hit by a Physical Attack, user strikes back with 2x power.
Cut
Normal
509530
Dig
Ground
8010010Digs underground on first turn, attacks on second. Can also escape from caves.
Double Team
Normal
----15Raises user's Evasiveness.
Double-Edge
Normal
12010015User receives recoil damage.
Dragon Rage
Dragon
--10010Always inflicts 40 HP.
Dream Eater
Psychic
10010015User recovers half the HP inflicted on a sleeping opponent.
Earthquake
Ground
10010010Power is doubled if opponent is underground from using Dig.
Egg Bomb
Normal
1007510
Explosion
Normal
2501005User faints.
Fire Blast
Fire
110855May burn opponent.
Fissure
Ground
--305One-Hit-KO, if it hits.
Flash
Normal
--10020Lowers opponent's Accuracy.
Fly
Flying
909515Flies up on first turn, attacks on second turn.
Horn Drill
Normal
--305One-Hit-KO, if it hits.
Hyper Beam
Normal
150905User must recharge next turn.
Ice Beam
Ice
9010010May freeze opponent.
Mega Drain
Grass
4010015User recovers half the HP inflicted on opponent.
Mega Kick
Normal
120755
Mega Punch
Normal
808520
Metronome
Normal
----10User performs almost any move in the game at random.
Mimic
Normal
----10Copies the opponent's last move.
Pay Day
Normal
4010020Money is earned after the battle.
Pound
Normal
4010035
Psychic
Psychic
9010010May lower opponent's Special Defense.
Psywave
Psychic
--10015Inflicts damage 50-150% of user's level.
Rage
Normal
2010020Raises user's Attack when hit.
Razor Wind
Normal
8010010Charges on first turn, attacks on second. High critical hit ratio.
Reflect
Psychic
----20Halves damage from Physical attacks for 5 turns.
Rest
Psychic
----5User sleeps for 2 turns, but user is fully healed.
Rock Slide
Rock
759010May cause flinching.
Seismic Toss
Fighting
--10020Inflicts damage equal to user's level.
Self-Destruct
Normal
2001005User faints.
Skull Bash
Normal
13010010Raises Defense on first turn, attacks on second.
Sky Attack
Flying
140905Charges on first turn, attacks on second. May cause flinching. High critical hit ratio.
Softboiled
Normal
----5User recovers half its max HP.
Solar Beam
Grass
12010010Charges on first turn, attacks on second.
Strength
Normal
8010015
Submission
Fighting
808020User receives recoil damage.
Substitute
Normal
----10Uses HP to creates a decoy that takes hits.
Surf
Water
9010015Hits all adjacent Pokémon.
Swift
Normal
60--20Ignores Accuracy and Evasiveness.
Swords Dance
Normal
----20Sharply raises user's Attack.
Take Down
Normal
908520User receives recoil damage.
Teleport
Psychic
----20Allows user to flee wild battles; also warps player to last PokéCenter.
Thunder
Electric
1107010May paralyze opponent.
Thunder Wave
Electric
--9020Paralyzes opponent.
Thunderbolt
Electric
9010015May paralyze opponent.
Toxic
Poison
--9010Badly poisons opponent.
Transform
Normal
----10User takes on the form and attacks of the opponent.
Tri Attack
Normal
8010010May paralyze, burn or freeze opponent.
Water Gun
Water
4010025
Whirlwind
Normal
----20In battles, the opponent switches. In the wild, the Pokémon runs.