Uses its three brains to execute complex plans. While two heads sleep, one head stays awake. One of Doduo's 2 heads splits to form a unique species. It runs close to 40 MPH in prairies.
HP | Attack | Defense | Special | Speed |
60 | 110 | 70 | 60 | 100 |
Name | Type | Power | Accuracy | PP | Effect |
Agility | Psychic | -- | -- | 30 | Sharply raises user's Speed. |
Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
Drill Peck | Flying | 80 | 100 | 20 | |
Fly | Flying | 90 | 95 | 15 | Flies up on first turn, attacks on second turn. |
Fury Attack | Normal | 15 | 85 | 20 | Hits 2-5 times in one turn. |
Growl | Normal | -- | 100 | 40 | Lowers opponent's Attack. |
Hyper Beam | Normal | 150 | 90 | 5 | User must recharge next turn. |
Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
Peck | Flying | 35 | 100 | 35 | |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
Reflect | Psychic | -- | -- | 20 | Halves damage from Physical attacks for 5 turns. |
Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
Sky Attack | Flying | 140 | 90 | 5 | Charges on first turn, attacks on second. May cause flinching. High critical hit ratio. |
Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |
Tri Attack | Normal | 80 | 100 | 10 | May paralyze, burn or freeze opponent. |
Whirlwind | Normal | -- | -- | 20 | In battles, the opponent switches. In the wild, the Pokémon runs. |