Drifts in shallow seas. Anglers who hook them by accident are often punished by its stinging acid. It can sometimes be found all dry and shriveled up on a beach. Toss it back into the sea to revive it.
HP | Attack | Defense | Special | Speed |
40 | 40 | 35 | 100 | 70 |
Name | Type | Power | Accuracy | PP | Effect |
Acid | Poison | 40 | 100 | 30 | May lower opponent's Special Defense. |
Barrier | Psychic | -- | -- | 20 | Sharply raises user's Defense. |
Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
Blizzard | Ice | 110 | 70 | 5 | May freeze opponent. |
BubbleBeam | Water | 65 | 100 | 20 | May lower opponent's Speed. |
Constrict | Normal | 10 | 100 | 35 | May lower opponent's Speed by one stage. |
Cut | Normal | 50 | 95 | 30 | |
Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
Hydro Pump | Water | 110 | 80 | 5 | |
Ice Beam | Ice | 90 | 100 | 10 | May freeze opponent. |
Mega Drain | Grass | 40 | 100 | 15 | User recovers half the HP inflicted on opponent. |
Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
Poison Sting | Poison | 15 | 100 | 35 | May poison the opponent. |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
Reflect | Psychic | -- | -- | 20 | Halves damage from Physical attacks for 5 turns. |
Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
Screech | Normal | -- | 85 | 40 | Sharply lowers opponent's Defense. |
Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
Supersonic | Normal | -- | 55 | 20 | Confuses opponent. |
Surf | Water | 90 | 100 | 15 | Hits all adjacent Pokémon. |
Swords Dance | Normal | -- | -- | 20 | Sharply raises user's Attack. |
Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |
Water Gun | Water | 40 | 100 | 25 | |
Wrap | Normal | 15 | 90 | 20 | Traps opponent, damaging them for 4-5 turns. |