Very competitive, this Pokemon will chase anything that moves fast in the hopes of racing it. Just loves to run. If it sees something faster than itself, it will give chase at top speed.
HP | Attack | Defense | Special | Speed |
65 | 100 | 70 | 80 | 105 |
Name | Type | Power | Accuracy | PP | Effect |
Agility | Psychic | -- | -- | 30 | Sharply raises user's Speed. |
Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
Ember | Fire | 40 | 100 | 25 | May burn opponent. |
Fire Blast | Fire | 110 | 85 | 5 | May burn opponent. |
Fire Spin | Fire | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
Growl | Normal | -- | 100 | 40 | Lowers opponent's Attack. |
Horn Drill | Normal | -- | 30 | 5 | One-Hit-KO, if it hits. |
Hyper Beam | Normal | 150 | 90 | 5 | User must recharge next turn. |
Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
Reflect | Psychic | -- | -- | 20 | Halves damage from Physical attacks for 5 turns. |
Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
Stomp | Normal | 65 | 100 | 20 | May cause flinching. |
Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
Swift | Normal | 60 | -- | 20 | Ignores Accuracy and Evasiveness. |
Tail Whip | Normal | -- | 100 | 30 | Lowers opponent's Defense. |
Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |