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Battler

#150 Mewtwo

Mewtwo front sprite
Psychic

It was created by a scientist after years of horrific gene splicing and DNA engineering experiments. Its DNA is almost the same as Mew's. However, its size and disposition are vastly different.

Stats

HPAttackDefenseSpecialSpeed
10611090154130

Moves

NameTypePowerAccuracyPPEffect
Amnesia
Psychic
----20Sharply raises user's Special Defense.
Barrier
Psychic
----20Sharply raises user's Defense.
Bide
Normal
----10User takes damage for two turns then strikes back double.
Blizzard
Ice
110705May freeze opponent.
Body Slam
Normal
8510015May paralyze opponent.
BubbleBeam
Water
6510020May lower opponent's Speed.
Confusion
Psychic
5010025May confuse opponent.
Counter
Fighting
--10020When hit by a Physical Attack, user strikes back with 2x power.
Disable
Normal
--10020Opponent can't use its last attack for a few turns.
Double Team
Normal
----15Raises user's Evasiveness.
Double-Edge
Normal
12010015User receives recoil damage.
Fire Blast
Fire
110855May burn opponent.
Flash
Normal
--10020Lowers opponent's Accuracy.
Hyper Beam
Normal
150905User must recharge next turn.
Ice Beam
Ice
9010010May freeze opponent.
Mega Kick
Normal
120755
Mega Punch
Normal
808520
Metronome
Normal
----10User performs almost any move in the game at random.
Mimic
Normal
----10Copies the opponent's last move.
Mist
Ice
----30User's stats cannot be changed for a period of time.
Pay Day
Normal
4010020Money is earned after the battle.
Psychic
Psychic
9010010May lower opponent's Special Defense.
Psywave
Psychic
--10015Inflicts damage 50-150% of user's level.
Rage
Normal
2010020Raises user's Attack when hit.
Recover
Normal
----5User recovers half its max HP.
Reflect
Psychic
----20Halves damage from Physical attacks for 5 turns.
Rest
Psychic
----5User sleeps for 2 turns, but user is fully healed.
Seismic Toss
Fighting
--10020Inflicts damage equal to user's level.
Self-Destruct
Normal
2001005User faints.
Skull Bash
Normal
13010010Raises Defense on first turn, attacks on second.
Solar Beam
Grass
12010010Charges on first turn, attacks on second.
Strength
Normal
8010015
Submission
Fighting
808020User receives recoil damage.
Substitute
Normal
----10Uses HP to creates a decoy that takes hits.
Swift
Normal
60--20Ignores Accuracy and Evasiveness.
Take Down
Normal
908520User receives recoil damage.
Teleport
Psychic
----20Allows user to flee wild battles; also warps player to last PokéCenter.
Thunder
Electric
1107010May paralyze opponent.
Thunder Wave
Electric
--9020Paralyzes opponent.
Thunderbolt
Electric
9010015May paralyze opponent.
Toxic
Poison
--9010Badly poisons opponent.
Tri Attack
Normal
8010010May paralyze, burn or freeze opponent.
Water Gun
Water
4010025