Capable of living in or out of water. When out of water, it sweats to keep its body slimy. Under attack, it uses its belly spiral to put the foe to sleep. It then makes its escape.
HP | Attack | Defense | Special | Speed |
65 | 65 | 65 | 50 | 90 |
Name | Type | Power | Accuracy | PP | Effect |
Amnesia | Psychic | -- | -- | 20 | Sharply raises user's Special Defense. |
Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
Blizzard | Ice | 110 | 70 | 5 | May freeze opponent. |
Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
Bubble | Water | 40 | 100 | 30 | May lower opponent's Speed. |
BubbleBeam | Water | 65 | 100 | 20 | May lower opponent's Speed. |
Counter | Fighting | -- | 100 | 20 | When hit by a Physical Attack, user strikes back with 2x power. |
Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
DoubleSlap | Normal | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Earthquake | Ground | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
Fissure | Ground | -- | 30 | 5 | One-Hit-KO, if it hits. |
Hydro Pump | Water | 110 | 80 | 5 | |
Hypnosis | Psychic | -- | 60 | 20 | Puts opponent to sleep. |
Ice Beam | Ice | 90 | 100 | 10 | May freeze opponent. |
Mega Kick | Normal | 120 | 75 | 5 | |
Mega Punch | Normal | 80 | 85 | 20 | |
Metronome | Normal | -- | -- | 10 | User performs almost any move in the game at random. |
Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
Psychic | Psychic | 90 | 100 | 10 | May lower opponent's Special Defense. |
Psywave | Psychic | -- | 100 | 15 | Inflicts damage 50-150% of user's level. |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
Seismic Toss | Fighting | -- | 100 | 20 | Inflicts damage equal to user's level. |
Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
Strength | Normal | 80 | 100 | 15 | |
Submission | Fighting | 80 | 80 | 20 | User receives recoil damage. |
Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
Surf | Water | 90 | 100 | 15 | Hits all adjacent Pokémon. |
Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |
Water Gun | Water | 40 | 100 | 25 |