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Battler

#106 Hitmonlee

Hitmonlee front sprite
Fighting

When in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides. When kicking, the sole of its foot turns as hard as a diamond on impact and destroys its enemy.

Stats

HPAttackDefenseSpecialSpeed
50120533587

Moves

NameTypePowerAccuracyPPEffect
Bide
Normal
----10User takes damage for two turns then strikes back double.
Body Slam
Normal
8510015May paralyze opponent.
Counter
Fighting
--10020When hit by a Physical Attack, user strikes back with 2x power.
Double Kick
Fighting
3010030Hits twice in one turn.
Double Team
Normal
----15Raises user's Evasiveness.
Double-Edge
Normal
12010015User receives recoil damage.
Focus Energy
Normal
----30Increases critical hit ratio.
High Jump Kick
Fighting
1309010If it misses, the user loses half their HP.
Jump Kick
Fighting
1009510If it misses, the user loses half their HP.
Meditate
Psychic
----40Raises user's Attack.
Mega Kick
Normal
120755
Mega Punch
Normal
808520
Metronome
Normal
----10User performs almost any move in the game at random.
Mimic
Normal
----10Copies the opponent's last move.
Rage
Normal
2010020Raises user's Attack when hit.
Rest
Psychic
----5User sleeps for 2 turns, but user is fully healed.
Rolling Kick
Fighting
608515May cause flinching.
Seismic Toss
Fighting
--10020Inflicts damage equal to user's level.
Skull Bash
Normal
13010010Raises Defense on first turn, attacks on second.
Strength
Normal
8010015
Submission
Fighting
808020User receives recoil damage.
Substitute
Normal
----10Uses HP to creates a decoy that takes hits.
Swift
Normal
60--20Ignores Accuracy and Evasiveness.
Take Down
Normal
908520User receives recoil damage.
Toxic
Poison
--9010Badly poisons opponent.