Thickly covered with a filthy, vile sludge. It is so toxic, even its footprints contain poison. Smells so awful, it can cause fainting. Through degeneration, it lost its sense of smell.
| Name | Type | Power | Accuracy | PP | Effect |
| Acid Armor | Poison | -- | -- | 20 | Sharply raises user's Defense. |
| Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
| Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
| Disable | Normal | -- | 100 | 20 | Opponent can't use its last attack for a few turns. |
| Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
| Explosion | Normal | 250 | 100 | 5 | User faints. |
| Fire Blast | Fire | 110 | 85 | 5 | May burn opponent. |
| Harden | Normal | -- | -- | 30 | Raises user's Defense. |
| Hyper Beam | Normal | 150 | 90 | 5 | User must recharge next turn. |
| Mega Drain | Grass | 40 | 100 | 15 | User recovers half the HP inflicted on opponent. |
| Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
| Minimize | Normal | -- | -- | 10 | Sharply raises user's Evasiveness. |
| Poison Gas | Poison | -- | 90 | 40 | Poisons opponent. |
| Pound | Normal | 40 | 100 | 35 | |
| Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
| Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
| Screech | Normal | -- | 85 | 40 | Sharply lowers opponent's Defense. |
| Self-Destruct | Normal | 200 | 100 | 5 | User faints. |
| Sludge | Poison | 65 | 100 | 20 | May poison opponent. |
| Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
| Thunder | Electric | 110 | 70 | 10 | May paralyze opponent. |
| Thunderbolt | Electric | 90 | 100 | 15 | May paralyze opponent. |
| Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |