Appears in filthy areas. Thrives by sucking up polluted sludge that is pumped out of factories. Made of hardened sludge. It smells too putrid to touch. Even weeds won't grow in its path.
HP | Attack | Defense | Special | Speed |
80 | 80 | 50 | 40 | 25 |
Name | Type | Power | Accuracy | PP | Effect |
Acid Armor | Poison | -- | -- | 20 | Sharply raises user's Defense. |
Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
Disable | Normal | -- | 100 | 20 | Opponent can't use its last attack for a few turns. |
Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
Explosion | Normal | 250 | 100 | 5 | User faints. |
Fire Blast | Fire | 110 | 85 | 5 | May burn opponent. |
Harden | Normal | -- | -- | 30 | Raises user's Defense. |
Mega Drain | Grass | 40 | 100 | 15 | User recovers half the HP inflicted on opponent. |
Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
Minimize | Normal | -- | -- | 10 | Sharply raises user's Evasiveness. |
Poison Gas | Poison | -- | 90 | 40 | Poisons opponent. |
Pound | Normal | 40 | 100 | 35 | |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
Screech | Normal | -- | 85 | 40 | Sharply lowers opponent's Defense. |
Self-Destruct | Normal | 200 | 100 | 5 | User faints. |
Sludge | Poison | 65 | 100 | 20 | May poison opponent. |
Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
Thunder | Electric | 110 | 70 | 10 | May paralyze opponent. |
Thunderbolt | Electric | 90 | 100 | 15 | May paralyze opponent. |
Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |