Its muscular body is so powerful, it must wear a power save belt to be able to regulate its motions. The belt around its waist holds back its energy. Without it, this Pokemon would be unstoppable.
HP | Attack | Defense | Special | Speed |
80 | 100 | 70 | 50 | 45 |
Name | Type | Power | Accuracy | PP | Effect |
Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
Counter | Fighting | -- | 100 | 20 | When hit by a Physical Attack, user strikes back with 2x power. |
Dig | Ground | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
Earthquake | Ground | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
Fire Blast | Fire | 110 | 85 | 5 | May burn opponent. |
Fissure | Ground | -- | 30 | 5 | One-Hit-KO, if it hits. |
Focus Energy | Normal | -- | -- | 30 | Increases critical hit ratio. |
Karate Chop | Fighting | 50 | 100 | 25 | High critical hit ratio. |
Leer | Normal | -- | 100 | 30 | Lowers opponent's Defense. |
Low Kick | Fighting | -- | 100 | 20 | The heavier the opponent, the stronger the attack. |
Mega Kick | Normal | 120 | 75 | 5 | |
Mega Punch | Normal | 80 | 85 | 20 | |
Metronome | Normal | -- | -- | 10 | User performs almost any move in the game at random. |
Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
Rock Slide | Rock | 75 | 90 | 10 | May cause flinching. |
Seismic Toss | Fighting | -- | 100 | 20 | Inflicts damage equal to user's level. |
Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
Strength | Normal | 80 | 100 | 15 | |
Submission | Fighting | 80 | 80 | 20 | User receives recoil damage. |
Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |