The whole body is swathed with wide vines that are similar to seaweed. Its vines shake as it walks. Its identity is obscured by masses of thick, blue vines. The vines are said to never stop growing.
HP | Attack | Defense | Special | Speed |
65 | 55 | 115 | 100 | 60 |
Name | Type | Power | Accuracy | PP | Effect |
Absorb | Grass | 20 | 100 | 25 | User recovers half the HP inflicted on opponent. |
Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
Bind | Normal | 15 | 85 | 20 | Traps opponent, damaging them for 4-5 turns. |
Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
Constrict | Normal | 10 | 100 | 35 | May lower opponent's Speed by one stage. |
Cut | Normal | 50 | 95 | 30 | |
Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
Growth | Normal | -- | -- | 20 | Raises user's Attack and Special Attack. |
Hyper Beam | Normal | 150 | 90 | 5 | User must recharge next turn. |
Mega Drain | Grass | 40 | 100 | 15 | User recovers half the HP inflicted on opponent. |
Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
Poison Powder | Poison | -- | 75 | 35 | Poisons opponent. |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
Slam | Normal | 80 | 75 | 20 | |
Sleep Powder | Grass | -- | 75 | 15 | Puts opponent to sleep. |
Solar Beam | Grass | 120 | 100 | 10 | Charges on first turn, attacks on second. |
Stun Spore | Grass | -- | 75 | 30 | Paralyzes opponent. |
Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
Swords Dance | Normal | -- | -- | 20 | Sharply raises user's Attack. |
Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |
Vine Whip | Grass | 45 | 100 | 25 |