Very protective of its territory. It will bark and bite to repel intruders from its space. A Pokemon with a friendly nature. However, it will bark fiercely at anything invading its territory.
| HP | Attack | Defense | Special | Speed |
| 55 | 70 | 45 | 50 | 60 |
| Name | Type | Power | Accuracy | PP | Effect |
| Agility | Psychic | -- | -- | 30 | Sharply raises user's Speed. |
| Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
| Bite | Normal | 60 | 100 | 25 | May cause flinching. |
| Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
| Dig | Ground | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
| Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
| Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
| Dragon Rage | Dragon | -- | 100 | 10 | Always inflicts 40 HP. |
| Ember | Fire | 40 | 100 | 25 | May burn opponent. |
| Fire Blast | Fire | 110 | 85 | 5 | May burn opponent. |
| Flamethrower | Fire | 90 | 100 | 15 | May burn opponent. |
| Leer | Normal | -- | 100 | 30 | Lowers opponent's Defense. |
| Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
| Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
| Reflect | Psychic | -- | -- | 20 | Halves damage from Physical attacks for 5 turns. |
| Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
| Roar | Normal | -- | -- | 20 | In battles, the opponent switches. In the wild, the Pokémon runs. |
| Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
| Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
| Swift | Normal | 60 | -- | 20 | Ignores Accuracy and Evasiveness. |
| Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
| Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |