Because it never removes its skull helmet, no one has ever seen this Pokemon's real face. Wears the skull of its deceased mother. Its cries echo inside the skull and come out as a sad melody.
HP | Attack | Defense | Special | Speed |
50 | 50 | 95 | 40 | 35 |
Name | Type | Power | Accuracy | PP | Effect |
Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
Blizzard | Ice | 110 | 70 | 5 | May freeze opponent. |
Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
Bone Club | Ground | 65 | 85 | 20 | May cause flinching. |
Bonemerang | Ground | 50 | 90 | 10 | Hits twice in one turn. |
BubbleBeam | Water | 65 | 100 | 20 | May lower opponent's Speed. |
Counter | Fighting | -- | 100 | 20 | When hit by a Physical Attack, user strikes back with 2x power. |
Dig | Ground | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
Earthquake | Ground | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
Fire Blast | Fire | 110 | 85 | 5 | May burn opponent. |
Fissure | Ground | -- | 30 | 5 | One-Hit-KO, if it hits. |
Focus Energy | Normal | -- | -- | 30 | Increases critical hit ratio. |
Growl | Normal | -- | 100 | 40 | Lowers opponent's Attack. |
Headbutt | Normal | 70 | 100 | 15 | May cause flinching. |
Ice Beam | Ice | 90 | 100 | 10 | May freeze opponent. |
Leer | Normal | -- | 100 | 30 | Lowers opponent's Defense. |
Mega Kick | Normal | 120 | 75 | 5 | |
Mega Punch | Normal | 80 | 85 | 20 | |
Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
Seismic Toss | Fighting | -- | 100 | 20 | Inflicts damage equal to user's level. |
Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
Strength | Normal | 80 | 100 | 15 | |
Submission | Fighting | 80 | 80 | 20 | User receives recoil damage. |
Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
Tail Whip | Normal | -- | 100 | 30 | Lowers opponent's Defense. |
Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
Thrash | Normal | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. |
Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |
Water Gun | Water | 40 | 100 | 25 |