When storing thermal energy in its body, its temperature could soar to over 1600 degrees. It has a flame chamber inside its body. It inhales, then blows out fire that is over 3,000F degrees.
HP | Attack | Defense | Special | Speed |
65 | 130 | 60 | 110 | 65 |
Name | Type | Power | Accuracy | PP | Effect |
Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
Bite | Normal | 60 | 100 | 25 | May cause flinching. |
Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
Ember | Fire | 40 | 100 | 25 | May burn opponent. |
Fire Blast | Fire | 110 | 85 | 5 | May burn opponent. |
Fire Spin | Fire | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
Flamethrower | Fire | 90 | 100 | 15 | May burn opponent. |
Hyper Beam | Normal | 150 | 90 | 5 | User must recharge next turn. |
Leer | Normal | -- | 100 | 30 | Lowers opponent's Defense. |
Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
Quick Attack | Normal | 40 | 100 | 30 | User attacks first. |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
Reflect | Psychic | -- | -- | 20 | Halves damage from Physical attacks for 5 turns. |
Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
Sand-Attack | Ground | -- | 100 | 15 | Lowers opponent's Accuracy. |
Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
Smog | Poison | 30 | 70 | 20 | May poison opponent. |
Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
Swift | Normal | 60 | -- | 20 | Ignores Accuracy and Evasiveness. |
Tackle | Normal | 40 | 100 | 35 | |
Tail Whip | Normal | -- | 100 | 30 | Lowers opponent's Defense. |
Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |