Its body always burns with an orange glow that enables it to hide perfectly among flames. Born in an active volcano. Its body is always cloaked in flames, so it looks like a big ball of fire.
HP | Attack | Defense | Special | Speed |
65 | 95 | 57 | 85 | 93 |
Name | Type | Power | Accuracy | PP | Effect |
Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
Confuse Ray | Ghost | -- | 100 | 10 | Confuses opponent. |
Counter | Fighting | -- | 100 | 20 | When hit by a Physical Attack, user strikes back with 2x power. |
Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
Ember | Fire | 40 | 100 | 25 | May burn opponent. |
Fire Blast | Fire | 110 | 85 | 5 | May burn opponent. |
Fire Punch | Fire | 75 | 100 | 15 | May burn opponent. |
Flamethrower | Fire | 90 | 100 | 15 | May burn opponent. |
Hyper Beam | Normal | 150 | 90 | 5 | User must recharge next turn. |
Leer | Normal | -- | 100 | 30 | Lowers opponent's Defense. |
Mega Kick | Normal | 120 | 75 | 5 | |
Mega Punch | Normal | 80 | 85 | 20 | |
Metronome | Normal | -- | -- | 10 | User performs almost any move in the game at random. |
Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
Psychic | Psychic | 90 | 100 | 10 | May lower opponent's Special Defense. |
Psywave | Psychic | -- | 100 | 15 | Inflicts damage 50-150% of user's level. |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
Seismic Toss | Fighting | -- | 100 | 20 | Inflicts damage equal to user's level. |
Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
Smog | Poison | 30 | 70 | 20 | May poison opponent. |
Smokescreen | Normal | -- | 100 | 20 | Lowers opponent's Accuracy. |
Strength | Normal | 80 | 100 | 15 | |
Submission | Fighting | 80 | 80 | 20 | User receives recoil damage. |
Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
Teleport | Psychic | -- | -- | 20 | Allows user to flee wild battles; also warps player to last PokéCenter. |
Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |