Very lazy. Just eats and sleeps. As its rotund bulk builds, it becomes steadily more slothful. Will eat anything, even if the food happens to be a little moldy. It never gets an upset stomach.
| Name | Type | Power | Accuracy | PP | Effect |
| Amnesia | Psychic | -- | -- | 20 | Sharply raises user's Special Defense. |
| Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
| Blizzard | Ice | 110 | 70 | 5 | May freeze opponent. |
| Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
| BubbleBeam | Water | 65 | 100 | 20 | May lower opponent's Speed. |
| Counter | Fighting | -- | 100 | 20 | When hit by a Physical Attack, user strikes back with 2x power. |
| Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
| Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
| Earthquake | Ground | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
| Fire Blast | Fire | 110 | 85 | 5 | May burn opponent. |
| Fissure | Ground | -- | 30 | 5 | One-Hit-KO, if it hits. |
| Harden | Normal | -- | -- | 30 | Raises user's Defense. |
| Headbutt | Normal | 70 | 100 | 15 | May cause flinching. |
| Hyper Beam | Normal | 150 | 90 | 5 | User must recharge next turn. |
| Ice Beam | Ice | 90 | 100 | 10 | May freeze opponent. |
| Mega Kick | Normal | 120 | 75 | 5 | |
| Mega Punch | Normal | 80 | 85 | 20 | |
| Metronome | Normal | -- | -- | 10 | User performs almost any move in the game at random. |
| Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
| Pay Day | Normal | 40 | 100 | 20 | Money is earned after the battle. |
| Psychic | Psychic | 90 | 100 | 10 | May lower opponent's Special Defense. |
| Psywave | Psychic | -- | 100 | 15 | Inflicts damage 50-150% of user's level. |
| Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
| Reflect | Psychic | -- | -- | 20 | Halves damage from Physical attacks for 5 turns. |
| Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
| Rock Slide | Rock | 75 | 90 | 10 | May cause flinching. |
| Seismic Toss | Fighting | -- | 100 | 20 | Inflicts damage equal to user's level. |
| Self-Destruct | Normal | 200 | 100 | 5 | User faints. |
| Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
| Solar Beam | Grass | 120 | 100 | 10 | Charges on first turn, attacks on second. |
| Strength | Normal | 80 | 100 | 15 | |
| Submission | Fighting | 80 | 80 | 20 | User receives recoil damage. |
| Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
| Surf | Water | 90 | 100 | 15 | Hits all adjacent Pokémon. |
| Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
| Thunder | Electric | 110 | 70 | 10 | May paralyze opponent. |
| Thunderbolt | Electric | 90 | 100 | 15 | May paralyze opponent. |
| Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |
| Water Gun | Water | 40 | 100 | 25 |