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Battler

#105 Marowak

Marowak front sprite
Ground

The bone it holds is its key weapon. It throws the bone skillfully like a boomerang to KO targets. Small and weak, this Pokemon is adept with its bone club. It has grown more vicious over the ages.

Stats

HPAttackDefenseSpecialSpeed
60801105045

Moves

NameTypePowerAccuracyPPEffect
Bide
Normal
----10User takes damage for two turns then strikes back double.
Blizzard
Ice
110705May freeze opponent.
Body Slam
Normal
8510015May paralyze opponent.
Bone Club
Ground
658520May cause flinching.
Bonemerang
Ground
509010Hits twice in one turn.
BubbleBeam
Water
6510020May lower opponent's Speed.
Counter
Fighting
--10020When hit by a Physical Attack, user strikes back with 2x power.
Dig
Ground
8010010Digs underground on first turn, attacks on second. Can also escape from caves.
Double Team
Normal
----15Raises user's Evasiveness.
Double-Edge
Normal
12010015User receives recoil damage.
Earthquake
Ground
10010010Power is doubled if opponent is underground from using Dig.
Fire Blast
Fire
110855May burn opponent.
Fissure
Ground
--305One-Hit-KO, if it hits.
Focus Energy
Normal
----30Increases critical hit ratio.
Growl
Normal
--10040Lowers opponent's Attack.
Headbutt
Normal
7010015May cause flinching.
Hyper Beam
Normal
150905User must recharge next turn.
Ice Beam
Ice
9010010May freeze opponent.
Leer
Normal
--10030Lowers opponent's Defense.
Mega Kick
Normal
120755
Mega Punch
Normal
808520
Mimic
Normal
----10Copies the opponent's last move.
Rage
Normal
2010020Raises user's Attack when hit.
Rest
Psychic
----5User sleeps for 2 turns, but user is fully healed.
Seismic Toss
Fighting
--10020Inflicts damage equal to user's level.
Skull Bash
Normal
13010010Raises Defense on first turn, attacks on second.
Strength
Normal
8010015
Submission
Fighting
808020User receives recoil damage.
Substitute
Normal
----10Uses HP to creates a decoy that takes hits.
Tail Whip
Normal
--10030Lowers opponent's Defense.
Take Down
Normal
908520User receives recoil damage.
Thrash
Normal
12010010User attacks for 2-3 turns but then becomes confused.
Toxic
Poison
--9010Badly poisons opponent.
Water Gun
Water
4010025