Because it stores several kinds of toxic gases in its body, it is prone to exploding without warning. In hot places, its internal gases could expand and explode without any warning. Be very careful!
HP | Attack | Defense | Special | Speed |
40 | 65 | 95 | 60 | 35 |
Name | Type | Power | Accuracy | PP | Effect |
Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
Explosion | Normal | 250 | 100 | 5 | User faints. |
Fire Blast | Fire | 110 | 85 | 5 | May burn opponent. |
Haze | Ice | -- | -- | 30 | Resets all stat changes. |
Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
Self-Destruct | Normal | 200 | 100 | 5 | User faints. |
Sludge | Poison | 65 | 100 | 20 | May poison opponent. |
Smog | Poison | 30 | 70 | 20 | May poison opponent. |
Smokescreen | Normal | -- | 100 | 20 | Lowers opponent's Accuracy. |
Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
Tackle | Normal | 40 | 100 | 35 | |
Thunder | Electric | 110 | 70 | 10 | May paralyze opponent. |
Thunderbolt | Electric | 90 | 100 | 15 | May paralyze opponent. |
Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |