When attacked, it launches its horns in quick volleys. Its innards have never been seen. For protection, it uses its harder-than-diamonds shell. It also shoots spikes from the shell.
| HP | Attack | Defense | Special | Speed | 
| 50 | 95 | 180 | 85 | 70 | 
| Name | Type | Power | Accuracy | PP | Effect | 
| Aurora Beam | Ice  | 65 | 100 | 20 | May lower opponent's Attack. | 
| Bide | Normal  | -- | -- | 10 | User takes damage for two turns then strikes back double. | 
| Blizzard | Ice  | 110 | 70 | 5 | May freeze opponent. | 
| BubbleBeam | Water  | 65 | 100 | 20 | May lower opponent's Speed. | 
| Clamp | Water  | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | 
| Double Team | Normal  | -- | -- | 15 | Raises user's Evasiveness. | 
| Double-Edge | Normal  | 120 | 100 | 15 | User receives recoil damage. | 
| Explosion | Normal  | 250 | 100 | 5 | User faints. | 
| Hyper Beam | Normal  | 150 | 90 | 5 | User must recharge next turn. | 
| Ice Beam | Ice  | 90 | 100 | 10 | May freeze opponent. | 
| Leer | Normal  | -- | 100 | 30 | Lowers opponent's Defense. | 
| Mimic | Normal  | -- | -- | 10 | Copies the opponent's last move. | 
| Rage | Normal  | 20 | 100 | 20 | Raises user's Attack when hit. | 
| Reflect | Psychic  | -- | -- | 20 | Halves damage from Physical attacks for 5 turns. | 
| Rest | Psychic  | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. | 
| Self-Destruct | Normal  | 200 | 100 | 5 | User faints. | 
| Spike Cannon | Normal  | 20 | 100 | 15 | Hits 2-5 times in one turn. | 
| Substitute | Normal  | -- | -- | 10 | Uses HP to creates a decoy that takes hits. | 
| Supersonic | Normal  | -- | 55 | 20 | Confuses opponent. | 
| Surf | Water  | 90 | 100 | 15 | Hits all adjacent Pokémon. | 
| Swift | Normal  | 60 | -- | 20 | Ignores Accuracy and Evasiveness. | 
| Tackle | Normal  | 40 | 100 | 35 | |
| Take Down | Normal  | 90 | 85 | 20 | User receives recoil damage. | 
| Teleport | Psychic  | -- | -- | 20 | Allows user to flee wild battles; also warps player to last PokéCenter. | 
| Toxic | Poison  | -- | 90 | 10 | Badly poisons opponent. | 
| Tri Attack | Normal  | 80 | 100 | 10 | May paralyze, burn or freeze opponent. | 
| Water Gun | Water  | 40 | 100 | 25 | |
| Withdraw | Water  | -- | -- | 40 | Raises user's Defense. |