The body is soft and rubbery. When angered, it will suck in air and inflate itself to an enormous size. Its body is full of elasticity. By inhaling deeply, it can continue to inflate itself without limit.
HP | Attack | Defense | Special | Speed |
140 | 70 | 45 | 50 | 45 |
Name | Type | Power | Accuracy | PP | Effect |
Bide | Normal | -- | -- | 10 | User takes damage for two turns then strikes back double. |
Blizzard | Ice | 110 | 70 | 5 | May freeze opponent. |
Body Slam | Normal | 85 | 100 | 15 | May paralyze opponent. |
BubbleBeam | Water | 65 | 100 | 20 | May lower opponent's Speed. |
Counter | Fighting | -- | 100 | 20 | When hit by a Physical Attack, user strikes back with 2x power. |
Defense Curl | Normal | -- | -- | 40 | Raises user's Defense. |
Disable | Normal | -- | 100 | 20 | Opponent can't use its last attack for a few turns. |
Double Team | Normal | -- | -- | 15 | Raises user's Evasiveness. |
Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
DoubleSlap | Normal | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Fire Blast | Fire | 110 | 85 | 5 | May burn opponent. |
Flash | Normal | -- | 100 | 20 | Lowers opponent's Accuracy. |
Hyper Beam | Normal | 150 | 90 | 5 | User must recharge next turn. |
Ice Beam | Ice | 90 | 100 | 10 | May freeze opponent. |
Mega Kick | Normal | 120 | 75 | 5 | |
Mega Punch | Normal | 80 | 85 | 20 | |
Mimic | Normal | -- | -- | 10 | Copies the opponent's last move. |
Pound | Normal | 40 | 100 | 35 | |
Psychic | Psychic | 90 | 100 | 10 | May lower opponent's Special Defense. |
Psywave | Psychic | -- | 100 | 15 | Inflicts damage 50-150% of user's level. |
Rage | Normal | 20 | 100 | 20 | Raises user's Attack when hit. |
Reflect | Psychic | -- | -- | 20 | Halves damage from Physical attacks for 5 turns. |
Rest | Psychic | -- | -- | 5 | User sleeps for 2 turns, but user is fully healed. |
Seismic Toss | Fighting | -- | 100 | 20 | Inflicts damage equal to user's level. |
Sing | Normal | -- | 55 | 15 | Puts opponent to sleep. |
Skull Bash | Normal | 130 | 100 | 10 | Raises Defense on first turn, attacks on second. |
Solar Beam | Grass | 120 | 100 | 10 | Charges on first turn, attacks on second. |
Strength | Normal | 80 | 100 | 15 | |
Submission | Fighting | 80 | 80 | 20 | User receives recoil damage. |
Substitute | Normal | -- | -- | 10 | Uses HP to creates a decoy that takes hits. |
Take Down | Normal | 90 | 85 | 20 | User receives recoil damage. |
Teleport | Psychic | -- | -- | 20 | Allows user to flee wild battles; also warps player to last PokéCenter. |
Thunder | Electric | 110 | 70 | 10 | May paralyze opponent. |
Thunder Wave | Electric | -- | 90 | 20 | Paralyzes opponent. |
Thunderbolt | Electric | 90 | 100 | 15 | May paralyze opponent. |
Toxic | Poison | -- | 90 | 10 | Badly poisons opponent. |
Tri Attack | Normal | 80 | 100 | 10 | May paralyze, burn or freeze opponent. |
Water Gun | Water | 40 | 100 | 25 |